DevLog #13 - Houdini procedural assets for Unity
In this devlog I will showcase my experiments with Houdini and achieved results.
In this devlog I will showcase my experiments with Houdini and achieved results.
In this blog post I will show art references for environment and first procedural assets made in Houdini for Unity.
In this devlog I will talk about procedural animations of main character’s abilities which are completely or partially created and controlled from code inside Unity.