King, Witch and Dragon. DevLog #2 - 3D

In previous blog-post I’ve shown concept art for the main character and his special abilities. Now it’s time to see how it looks in 3D...

Cel-shading: some tricks that you might not know about

In this article I will write Unity cel-shader (also known as toon-shader) from scratch. I will show and explain some tricks that are quite useful, but not so many people know about them...